Thursday, May 21, 2020

Legal Issues Game Developers Face - 720 Words

Legal Issues Game Developers Face Every industry must work within the confines of the law. It should come as no surprise that the video game industry is not immune. Common red flags like Copyright infringement, using the likeness of others, or 1st amendment concerns, are volatile problems that can hinder the progress with any studio. Learning how to identify major issues such as these can help a company avoid legal ramifications in the long run. Three interesting cases that highlight these issues and can be used as great examples are: Tetris v. Xio, Davis/Dupree/Keller/Ferragamo v. Electronic Arts and Schwarzenegger v. Entertainment Merchants Association. The first case I wanted to point out was Tetris v. Xio. This was a case that dealt with copyright infringement issues. Tetris Holdings, LLC, own the popular tile matching puzzle game Tetris. They found themselves in a legal battle with Xio Interactive Inc., the creators of Mino, a puzzle game of a similar look and feel. Tetris, LLC accused Xio Inc. of creating a game that was strikingly similar to their title. Xio argued that they had only copied the non-protectable elements of the game and should not be held liable to any copyright infringement laws. Unfortunately for Xio, after delving into the games further, it was discovered that Mino, copied 14 of it’s protected elements to include the size and shape of the games playing filed to the composition of the blocks that fell. In the software world, you can only protectShow MoreRelatedViolence And Ethics Of Video Games1581 Words   |  7 Pagesrecent years, we have seen many video games criticized and bashed in the public eye f or their disputable content. However, the game industry has been subjected to controversy since the creation of its first adult themed games such as Death Race 1976 or Custer s Revenge 1982. 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